return {
	[1] = {	
		minDamage1 = -0,
		killReward2 = {		
			[1] = {			
				[1] = 4,
				[2] = 70704,
				[3] = 1,
			},
		},
		playerMinDamage1 = -0,
		modelId = 104,
		playerMinDamage2 = -0,
		bossDamageReward2 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 1,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 4500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 2,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 45000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 2,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 2,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 15000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 2,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 7500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 1,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 30000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 1,
				},
			},
		},
		bossId = 1,
		bossType = 1,
		bossName = "首领",
		bossDamageReward1 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 2,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 1,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 30000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 1,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 1,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 10000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 1,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 5000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 2,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 20000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 2,
				},
			},
		},
		minDamage2 = -0,
		killReward1 = {		
			[1] = {			
				[1] = 4,
				[2] = 40007,
				[3] = 5,
			},
		},
		dupId = 1,
		pos = 1,
	},
	[2] = {	
		minDamage1 = -0,
		killReward2 = {		
			[1] = {			
				[1] = 4,
				[2] = 70704,
				[3] = 1,
			},
		},
		playerMinDamage1 = -0,
		modelId = 120,
		playerMinDamage2 = -0,
		bossDamageReward2 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 1,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 4500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 2,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 45000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 2,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 2,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 15000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 2,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 7500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 1,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 30000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 1,
				},
			},
		},
		bossId = 2,
		bossType = 1,
		bossName = "首领",
		bossDamageReward1 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 2,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 1,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 30000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 1,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 1,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 10000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 1,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 5000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 2,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 20000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 2,
				},
			},
		},
		minDamage2 = -0,
		killReward1 = {		
			[1] = {			
				[1] = 4,
				[2] = 40007,
				[3] = 5,
			},
		},
		dupId = 2,
		pos = 1,
	},
	[3] = {	
		minDamage1 = -0,
		killReward2 = {		
			[1] = {			
				[1] = 4,
				[2] = 70704,
				[3] = 1,
			},
		},
		playerMinDamage1 = -0,
		modelId = 101,
		playerMinDamage2 = -0,
		bossDamageReward2 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 2,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3750,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 1,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 37500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 1,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1250,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 1,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 12500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 1,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 6250,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 2,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 25000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 2,
				},
			},
		},
		bossId = 3,
		bossType = 1,
		bossName = "首领",
		bossDamageReward1 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 2,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 1,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 30000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 1,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 1,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 10000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 1,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 5000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 2,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 20000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 2,
				},
			},
		},
		minDamage2 = -0,
		killReward1 = {		
			[1] = {			
				[1] = 4,
				[2] = 40007,
				[3] = 5,
			},
		},
		dupId = 3,
		pos = 1,
	},
	[4] = {	
		minDamage1 = -0,
		killReward2 = {		
			[1] = {			
				[1] = 4,
				[2] = 70704,
				[3] = 1,
			},
		},
		playerMinDamage1 = -0,
		modelId = 125,
		playerMinDamage2 = -0,
		bossDamageReward2 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 2,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3750,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 1,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 37500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 1,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1250,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 1,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 12500,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 1,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 6250,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 2,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 25000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 2,
				},
			},
		},
		bossId = 4,
		bossType = 1,
		bossName = "首领",
		bossDamageReward1 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 2,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 1,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 30000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70705,
					[3] = 1,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70702,
					[3] = 1,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 10000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 1,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 5000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70703,
					[3] = 2,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 20000,
				},
				[2] = {				
					[1] = 4,
					[2] = 70704,
					[3] = 2,
				},
			},
		},
		minDamage2 = -0,
		killReward1 = {		
			[1] = {			
				[1] = 4,
				[2] = 40007,
				[3] = 5,
			},
		},
		dupId = 4,
		pos = 1,
	},
	[5] = {	
		minDamage1 = -0,
		killReward2 = {		
			[1] = {			
				[1] = 4,
				[2] = 70704,
				[3] = 1,
			},
		},
		playerMinDamage1 = -0,
		modelId = 104,
		playerMinDamage2 = -0,
		bossDamageReward2 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 750,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1800,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 18000,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 400,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 7500,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3200,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 12000,
				},
			},
		},
		bossId = 5,
		bossType = 2,
		bossName = "守卫",
		bossDamageReward1 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 500,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1250,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 12500,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 250,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 5000,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2500,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 8500,
				},
			},
		},
		minDamage2 = -0,
		killReward1 = {		
			[1] = {			
				[1] = 4,
				[2] = 40007,
				[3] = 2,
			},
		},
		dupId = 1,
		pos = 3,
	},
	[6] = {	
		minDamage1 = -0,
		killReward2 = {		
			[1] = {			
				[1] = 4,
				[2] = 70704,
				[3] = 1,
			},
		},
		playerMinDamage1 = -0,
		modelId = 120,
		playerMinDamage2 = -0,
		bossDamageReward2 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 750,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1800,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 18000,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 400,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 7500,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 3200,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 12000,
				},
			},
		},
		bossId = 6,
		bossType = 2,
		bossName = "守卫",
		bossDamageReward1 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 500,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1250,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 12500,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 250,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 5000,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2500,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 8500,
				},
			},
		},
		minDamage2 = -0,
		killReward1 = {		
			[1] = {			
				[1] = 4,
				[2] = 40007,
				[3] = 2,
			},
		},
		dupId = 2,
		pos = 3,
	},
	[7] = {	
		minDamage1 = -0,
		killReward2 = {		
			[1] = {			
				[1] = 4,
				[2] = 70704,
				[3] = 1,
			},
		},
		playerMinDamage1 = -0,
		modelId = 101,
		playerMinDamage2 = -0,
		bossDamageReward2 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 625,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1500,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 15000,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 330,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 6250,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2600,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 10000,
				},
			},
		},
		bossId = 7,
		bossType = 2,
		bossName = "守卫",
		bossDamageReward1 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 500,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1250,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 12500,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 250,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 5000,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2500,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 8500,
				},
			},
		},
		minDamage2 = -0,
		killReward1 = {		
			[1] = {			
				[1] = 4,
				[2] = 40007,
				[3] = 2,
			},
		},
		dupId = 3,
		pos = 3,
	},
	[8] = {	
		minDamage1 = -0,
		killReward2 = {		
			[1] = {			
				[1] = 4,
				[2] = 70704,
				[3] = 1,
			},
		},
		playerMinDamage1 = -0,
		modelId = 125,
		playerMinDamage2 = -0,
		bossDamageReward2 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 625,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1500,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 15000,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 330,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 6250,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2600,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 10000,
				},
			},
		},
		bossId = 8,
		bossType = 2,
		bossName = "守卫",
		bossDamageReward1 = {		
			[500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 500,
				},
			},
			[1500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 1250,
				},
			},
			[7500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 12500,
				},
			},
			[100] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 250,
				},
			},
			[4000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 5000,
				},
			},
			[3000] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 2500,
				},
			},
			[5500] = {			
				[1] = {				
					[1] = 93,
					[2] = 0,
					[3] = 8500,
				},
			},
		},
		minDamage2 = -0,
		killReward1 = {		
			[1] = {			
				[1] = 4,
				[2] = 40007,
				[3] = 2,
			},
		},
		dupId = 4,
		pos = 3,
	},
}